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Below are the most recent 25 friends' journal entries.
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| Thursday, November 12th, 2009 | |
belloflostsouls
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2:00a |
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| Wednesday, November 11th, 2009 | |
icanhaschzbrgr
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5:00p |
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| Thursday, November 12th, 2009 |
davedevil
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1:01a |
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meadb
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12:56a |
my naivete is sweet
ME: I like hiphop clubs but it's hard to go alone as a woman. So I'm asking Bazi. He's a string theorist or something amazing in physics. If anyone makes a move on me, he can be like, 'Back off bitches, I'm a Rhodes Scholar' B: Meadb, are you sure that's how hiphop clubs work? Current Music: Juha, "Laybit Al Sahira" |
karohemd
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12:46a |
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| Wednesday, November 11th, 2009 |
dear_gnome
[ lauraluv ]
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4:33p |
Dear select PuG members: If you knew we were going to fail at 25 man Trial of the Grand Crusader, and had no doubt that there was no way we could get anything down with such fail dps, then why did you join the raid in the first place? Obviously, if you came this far to attempt Northrend Beasts twice, then there was a small glimmer of hope inside you that we could get through it. So don't say you knew all along we'd fail, because obviously a part of you thought we could do it. Next time, save yourself the repair bill and don't join if you don't think we can get it. Thanks. An irate guild member of the raid leader. |
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icanhaschzbrgr
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3:00p |
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j4
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11:09p |
At the going down of the sun
In Flanders Fields the poppies blow between the crosses, row on row. We cannot even count our losses, a generation scattered to the winds like seeds on stony ground. The flesh grew into leaf, to bud, to crimson petals (glibly signifying blood to other generations' poets), faces turned towards the sky. So many left, so few returned to tell us what the petals meant, the mud that silently obliterated, where it should have fed (perhaps, in better times) the growing seeds. Sharp retorts are laid to rest beneath soft mosses in Flanders Fields, where poppies blow, between the crosses. ( with apologies to Lieutenant Colonel John McCrae) |
lj_maintenance
[ dwell ]
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2:00p |
Network Maintenance: Saturday, November 14, 2009 at 04:00-06:00 UTC/GMT
On Saturday the 14th at 4AM UTC/GMT we will be upgrading the operating system of our network load balancers to a newer version, one that will allow us to use both CPUs! Nifty, because multiprocessing is nice. Since we have 2 load balancers, the plan is to upgrade 1 at a time, and there really should be very little impact to our website. Hopefully you won't notice a thing and I'll get to go back to the hotel and watch some wonderful late night infomercials. We've got a lot of exciting projects coming up for 2010 and we're hoping that we'll be able to deliver them all to you, that you will find it useful/cool/lovely and then you will use the site even more. Behind-the-scenes work like this will give us the capacity to handle the anticipated traffic, so expect a few more maintenance windows especially in the beginning of next year as we've got some neat ideas to improve performance around here! We had the recent 30-45 minute outage yesterday due to one of our logging databases filling up disk space -- not so great design coupled with my human error in handling the initial problem -- and it looks like we're going to finally have some resources to eliminate stuff like that. I can't wait! As usual, I will be updating status.livejournal.org before and after, just in case you are not able to reach our main website during the work. |
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belloflostsouls
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9:30p |
40K NEWS: Forgeworld Tau "Hazard" Battlesuit http://www.belloflostsouls.net/2009/11/40k-news-forgeworld-tau-hazard.html Hi guys,
Forgeworld just released a new Tau Battlesuit in time for the holidays. The new XV9 'Hazard' Close Support Armour is available for immediate orders now.
~Rules for the new suit here, That T:5 and vectored retro-thrusters with drones combo may make this suit about as close as the Tau can get to putting together a unit with a chance of dealing with enemy assaulters. Based on earlier info from Forgeworld it sounds like this model is only the first in a series of weapon variants for the...
Visit Bell of Lost Souls for the full article. |
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icanhaschzbrgr
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12:00p |
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thedailywtf_rss
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6:30p |
CodeSOD: The Long Week http://thedailywtf.com/Articles/The-Long-Week.aspx Turns out that I'm The Real WTF, since the Code SOD from earlier today was already posted... last week. Whoops; consequences of posting realllly late at night in a hotel room while at The Business of Software conference I suppose. Anyway, here's one that I'm pretty sure wasn't from last week.
"We recently started using a new CRM system," Gavin Watkinson writes, "and wanted to write some custom functionality for it."
"While looking through the sample code, I came across this snippet. I'm assuming they put this in just on the off chance that the number of days in a week is increased."
Public Function DayOfTheWeek(iDay As Integer) As String
'Mapping of day number to day-of-the-week string.
Select Case iDay
Case 1
DayOfTheWeek = STR_SUNDAY
Case 2
DayOfTheWeek = STR_MONDAY
Case 3
DayOfTheWeek = STR_TUESDAY
Case 4
DayOfTheWeek = STR_WEDNESDAY
Case 5
DayOfTheWeek = STR_THURSDAY
Case 6
DayOfTheWeek = STR_FRIDAY
Case 7
DayOfTheWeek = STR_SATURDAY
Case 8
DayOfTheWeek = STR_SUNDAY
Case 9
DayOfTheWeek = STR_MONDAY
Case 10
DayOfTheWeek = STR_TUESDAY
Case 11
DayOfTheWeek = STR_WEDNESDAY
Case 12
DayOfTheWeek = STR_THURSDAY
Case 13
DayOfTheWeek = STR_FRIDAY
End Select
End Function


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belloflostsouls
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6:01p |
40K RUMORS: Tyranid Dribblings http://www.belloflostsouls.net/2009/11/40k-rumors-tyranid-dribblings.html The latest from the mill following up on the last set of Tyranid rumors:
-Release date is January 16th (apparently pushed back due to some manner of printing snafu)
-A new Tyranid Batallion box is listed on retailer schedules for December 5th oddly enough. Contents are currently unknown.
-Carnifex will be made to be more assaulty. The shooty buildouts are said to have been dropped in overall power.
-Many FOC options for Warriors based on buildouts.
-Genestealers are going to be reduced...
Visit Bell of Lost Souls for the full article. |
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icanhaschzbrgr
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9:00a |
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thefailblog
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6:00p |
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dorktowerfeed
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9:00a |
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zero_punctuatio
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10:00p |
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meadb
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5:42p |
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| Thursday, November 12th, 2009 |
dear_gnome
[ faeline ]
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1:16a |
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| Wednesday, November 11th, 2009 |
lanfykins
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5:03p |
Dear employers...
That bit on the self-certification form where you say, 'Please describe symptoms'? Are you sure? Really, really sure? On your own head be it, then. Current Mood: amused |
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officialgaiman
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2:21p |
The Murder Re-Enacted http://journal.neilgaiman.com/2009/11/murder-re-enacted.html posted by Neil
The Graveyard Book just won a literary award, which never gets old, and this one came with a medal, and also with a cheque. I thought, Hm. I have to get myself something with the cheque and I have to do it immediately, otherwise it will simply vanish into the day to day bank account of life, and I will never look at anything and go "Ah, that is the thing I got with my Graveyard Book Award."
So I bought this. It's "The Murder Re-Enacted": It's an E. H. Shepard illustration (he's most famous for illustrating Winnie the Pooh) from Kenneth Grahame's book The Golden Age. Kenneth Grahame wrote The Wind In The Willows, the story of Mole and Rat and Badger and of course, Mr Toad, also illustrated by Shepard.
I once read an essay by A.A. Milne telling people that, of course they knew Kenneth Grahame's work, he wrote The Golden Age and Dream Days, everybody had read them, but he also did this amazing book called The Wind in the Willows that nobody had ever heard of. And then Milne wrote a play called Toad of Toad Hall, which was a big hit and made The Wind in The Willows famous and read, and, eventually, one of the good classics (being a book that people continue to read and remember with pleasure), while The Golden Age and Dream Days, Grahame's beautiful, gentle tales of Victorian childhood, are long forgotten.
If there is a moral, or a lesson to be learned from all this, I do not know what it is.
Right. Off to K.N.O.W. St Paul to record the intro bits to my NPR piece on Audio Books, and I will play the Martin Jarvis-read GOOD OMENS on the car CD player all the way there.
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icanhaschzbrgr
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6:00a |
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evenews
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2:16p |
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thefailblog
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3:00p |
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thedailywtf_rss
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2:00p |
CodeSOD: Modular Process Improvement http://thedailywtf.com/Articles/Modular-Process-Improvement.aspx "After nearly eight years working as a C++ developer," Rik V writes, "a certain coworker of mine was finally laid off. One of his jobs was to run an application that he wrote which would compare two directories and put any files that had changed into a third. This was a semi-frequent task, and one that he needed to devote quite a bit of time to each month. On his departure, the task fell to me."
"The first time I ran the application, I noticed that it was taking an exorbitant amount of time to complete. After five minutes, it barely scratched the surface of the directories, so I took off for lunch and returned later to see it took over forty minutes to complete. Curious as to how a directory comparison could take so long, I peeked at the code.
long ReadBinaryFile(CString strFile, BYTE** pResult)
{
BYTE* pBuffer[256];
BYTE* pResultBuffer = NULL;
long nLenResultBuffer = 0;
CFile file;
if(!file.Open(strFile, CFile::modeRead))
{
return NULL;
}
UINT nBytesRead = 256;
while(nBytesRead)
{
nBytesRead = file.Read(pBuffer, 255);
if(nBytesRead)
{
BYTE* pNewBuffer = new BYTE[nBytesRead + nLenResultBuffer];
ZeroMemory(pNewBuffer, nBytesRead + nLenResultBuffer);
memcpy(pNewBuffer, pResultBuffer, nLenResultBuffer);
memcpy(pNewBuffer + nLenResultBuffer, pBuffer, nBytesRead);
delete[] pResultBuffer;
pResultBuffer = pNewBuffer;
nLenResultBuffer += nBytesRead;
}
}
*pResult = pResultBuffer;
return nLenResultBuffer;
}
"I was stunned," Rik continued, "for a 5MB file, this would involve 20,000+ loops, 20,000+ memory allocations of gradually increasing size, and at least 40,000 memcopy operations. And that's just for one file!"
"Not knowing whether to laugh or cry, I decided to take the safe approach and just rewrite it. Re-starting the app, it finished in under twenty seconds. With a couple of logic tweaks elsewhere in the code, I got this down to thirteen seconds. From fourty minutes.
Rik adds, "I'm not sure if the guy was a moron or a genius. One the one hand, the code is absolutely appalling. On the other, it gave him the opportunity to say 'sorry, the app is still running; I've got to wait for it to finish' and then go back to reading the newspaper.


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